So, what a.net has to say about it? Their main arguments - too easy game and end of PuGs - are gone, both because of Ursan. Game is already too easy with it, and heroes can't use it - so people will still pug for ursanshit.
For the record EVERYONE DOESN'T HAVE URSANS or EOTN and also EVERYONE DOESN'T HAVE NIGHTFALL, so, there's only a small portion of the community wanting to get 7 heroes as opposed to the others that just have Factions or Prophecies or the combination of the two. So, as Anet has stated there's not going to be 7 Heroes. Now they never said they weren't going to make Razah easier to get or that everyone wasn't going to get extra storage that Factions brought, but, they HAVE SAID there's NOT going to BE 7 HEROES. <grin> Changes came from things they never said one way or the other about, but, 7 heroes has been officially stated "NOT GOING TO HAPPEN" and you can whine and cry and QQ about it all you want to till you're blue in the face, but, it ain't gonna happen as their direction now is GW2 and even in GW2 they are eliminating the Heroes and Henchies for a "companion" so, if you think only 3 heroes is bad now, and 4 henchies just wait till you get GW2 and don't have any heroes or henchies. <grin>
Its a valid argument, but rendered void by stuff like :
1. not being able to cap and then use skills from expansions you do not own.
2. not having access to extra storage tab if you dont own the corresponding expansion.
3. not being able to acquire items from expansions you do not own other than through trading.
People are already disadvantaged when not owning an expansion, whats more 7Heroes would not impact those people because of all thats been said before.
Last edited by Sleeper Service; Mar 22, 2008 at 09:44 AM // 09:44..
For the record EVERYONE DOESN'T HAVE URSANS or EOTN and also EVERYONE DOESN'T HAVE NIGHTFALL, so, there's only a small portion of the community wanting to get 7 heroes as opposed to the others that just have Factions or Prophecies or the combination of the two. So, as Anet has stated there's not going to be 7 Heroes. Now they never said they weren't going to make Razah easier to get or that everyone wasn't going to get extra storage that Factions brought, but, they HAVE SAID there's NOT going to BE 7 HEROES. <grin> Changes came from things they never said one way or the other about, but, 7 heroes has been officially stated "NOT GOING TO HAPPEN" and you can whine and cry and QQ about it all you want to till you're blue in the face, but, it ain't gonna happen as their direction now is GW2 and even in GW2 they are eliminating the Heroes and Henchies for a "companion" so, if you think only 3 heroes is bad now, and 4 henchies just wait till you get GW2 and don't have any heroes or henchies. <grin>
For the record EVERYONE DOESN'T HAVE URSANS or EOTN and also EVERYONE DOESN'T HAVE NIGHTFALL
So petition for heroes in Prophecies and Factions.
/signed.
But people that actually want and use heroes (90% of the player community?) Will have already bought NF + Eotn. Were not to blame if you or a minority of players decide not to buy them.
I paid for all the campaigns, I would like to use 7 hero parties for FUN. And I dont care if they cant use PVE skills, I have plenty of skills to choose from to customise my bars anyway.
Last edited by bhavv; Mar 22, 2008 at 09:14 AM // 09:14..
So, what a.net has to say about it? Their main arguments - too easy game and end of PuGs - are gone, both because of Ursan. Game is already too easy with it, and heroes can't use it - so people will still pug for ursanshit.
If I am not mistaken one of their main arguments was that problem of incorporating 7 hero bars into the interface.
I really don't remember the game being too easy as one of the arguments against it. (Correct me if I am wrong though!)
If I am not mistaken one of their main arguments was that problem of incorporating 7 hero bars into the interface.
I really don't remember the game being too easy as one of the arguments against it. (Correct me if I am wrong though!)
Well the solution to any interface problem is simply...dont.
Most people in this thread have already said they would be more than happy to only have the 3 current heroes in the interface with the extra 4 just being able to have their builds changed.
However it would obviousely be nice to have a proper interface for them, the solution there would be to not be silly and open all 7 bars at once!
And apparantly when asked why there wasnt 7 heroes Gaile said it would be to powerful. Obviousely when you think about it thats silly because it would still not be able to touch a team of players, so it seems more like a way to try and brush it off and hope people dont keep asking.
And apparantly when asked why there wasnt 7 heroes Gaile said it would be to powerful. Obviousely when you think about it thats silly because it would still not be able to touch a team of players, so it seems more like a way to try and brush it off and hope people dont keep asking.
Ohh please someone tell me we messed up and she didn't say this?
Because this pretty much implies that the only challenge in PvE happens as a result of bad design. (Which, let's be honest, isn't that far off the truth, BUT when you have the people that are trying to sell this game uttering this public secret aloud ... well then we have a real problem on our hands ...)
Ohh please someone tell me we messed up and she didn't say this?
Because this pretty much implies that the only challenge in PvE happens as a result of bad design. (Which, let's be honest, isn't that far off the truth, BUT when you have the people that are trying to sell this game uttering this public secret aloud ... well then we have a real problem on our hands ...)
Anets official answer was "it does not fit in with our game vision" or was it "it does not fit in with the game designers vision".
you get the gist though. read what you like from that, i've given up expecting ANY coherent reasoning from them.
The easiest awnser: I prefer GW as a Multiplayer game, Not as a 1 player and 7 NPC game.
This would bring parties down even more.
Well it is advertised as a game you can play solo with AI.
Also a lot of people who purchased it for that reason will obviousely only be using AI.
As it is those who enjoy pugging over AI will still form pugs if thats how they prefer to play. So the drop in players would be very small. And those that do change would obviousely prefer to play with AI anyways so its not as if they are being forced from pugs they are chosing not to use them.
The easiest awnser: I prefer GW as a Multiplayer game, Not as a 1 player and 7 NPC game.
This would bring parties down even more.
No it wouldnt because you still have your ursanway. People that enjoy pugging are still going to carry on pugging, whereas players that already play solo will be able to enjoy the game even more.
No it wouldnt because you still have your ursanway. People that enjoy pugging are still going to carry on pugging, whereas players that already play solo will be able to enjoy the game even more.
Exactly. Those of us that will refuse to pug for genral stuff already do so. Adding more heroes will not decrease the number of puggers in a large way, since those still pugging are doing so because they prefer to, not because they have to. It would make the game more fun for those who don't pug.
Obviously, for some things, pugging will always be more popular ie Ursanway DoA, Slaver's Exile, Urgoz etc.
The easiest awnser: I prefer GW as a Multiplayer game, Not as a 1 player and 7 NPC game.
This would bring parties down even more.
Well unfortunately, MANY people disagree with you. Most prefer H/H nowadays, for obvious reasons. Adding the ability to use seven heros is not gonna "take away" from PuGs. As I said...heros didn't kill PuGs...PuGs killed PuGs. Those few that still like to random group, still will. People who play by themselves...will play by themselves...period. Whether there are three heros, or seven, or none....it would not change the state of PuGs in any way. Adding seven heros would just make it more fun for those who don't PuG. Those that DO like to PuG, still will. For example, for one weekend, remove the ability to use ANY heros at all. Do you think that would make people start grouping again? Absolutely not...we'd just use henchies or solo farm. Take away heros AND hench, and those that like to play alone either wouldn't play at all...or again, would solo farm.
The number of heros we can use would not affect PuGs. Period. But people can't seem to comprehend this. It would not affect your precious 5 ursan/3 monk ownage groups in any way, since heros can't use those retarted skills anyway (thank god...please keep it that way), and cannot replace them.
Those of you still saying that it would make things imbalanced or too easy...just stop. All I have to say is "Ursan", and your argument crumbles to nothing. Or how about "consumable set"? Balance...challenge? It doesn't exist in PvE anymore. Seven heros would not change anything, besides making it more fun and interesting for those that like to use heros, as well as giving them more options..
Screen clutter? Interface problems? Not an issue. The last 4 would function as henchies. First three can be microd. No problem at all.
And those that say about not having heros...go to Target and buy a copy of GW:EN for $10. There ya go.
Last edited by Stolen Souls; Mar 22, 2008 at 05:47 PM // 17:47..
Sometimes playing with live people is just not an option.
If I wish to fill a Hero Hand Book for GWEN what are the chances of me finding 7 people that also have the time and means to complete an entire book in one run?
My options then are to find a new team for each and every quest, or take 3Heros+4Hench and solo it. This is just one example of when I would really love to have access to 7 heros.